AI Insights · Timothy · April 2022
Top Geolocation Games on Android in Romania: Q1 2022 Performance
Explore the performance of the top 5 geolocation games on the Android platform in Romania during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top geolocation games on the Android platform in Romania showcased diverse trends in downloads, revenue, and active users. Here's a detailed look at the performance of these apps based on Sensor Tower data.
Pokémon GO from Niantic, Inc. experienced fluctuations in weekly revenue, starting at around $1.6K and peaking at nearly $3K in early January. By the end of March, revenue had dipped to just over $1K. Weekly downloads for the game remained relatively stable, averaging around 1.7K. The game saw a slight decline in active users, from approximately 61.5K at the end of December to 56.7K by the end of March.
Jurassic World Alive by Jam City, Inc. showed varied weekly revenue, starting at $302 and reaching a high of $489 in late January. Weekly downloads saw a notable increase mid-quarter, peaking at 559 by early March. Active user numbers rose from 1.7K at the beginning of the quarter to about 2.2K in early March, before slightly declining to 1.8K by the end of March.
COIN: Always Be Earning from XY Labs, Inc. had a steady revenue stream, peaking at $460 in mid-January and ending the quarter at $212. The app saw a significant spike in weekly downloads mid-January, reaching 2.4K, before stabilizing around 500 downloads per week. Active users increased from 1.5K at the start of the quarter to a peak of 2.7K in late January, settling around 1.2K by the end of March.
Five Nights at Freddy's AR by Illumix Inc. saw its highest revenue in early January at $134, but the figures dropped to zero by late February. Weekly downloads peaked at 4.7K in early January, gradually decreasing to about 1.7K by the end of March. Active users followed a similar trend, starting at 11.7K and ending at 7.3K.
Landlord Go - Real Estate Game from Reality Games LTD observed its highest weekly revenue in late December at $133, with fluctuations throughout the quarter, ending at $65. Weekly downloads remained consistent, averaging around 500, with a peak of 802 in late January. Active users saw a slight increase from 1.8K at the beginning of the quarter to a peak of 2.2K in late January, and then a gradual decline to 1.7K by the end of March.
For more detailed insights and data trends, visit Sensor Tower.